Project Zomboid Framework

FrameworkZ

A roleplay-first framework for Project Zomboid with reusable systems for characters, players, factions, entities, interfaces, and data synchronization. Built to give gamemodes and plugins a stable foundation.

Core Scope

FrameworkZ is currently in active early development. APIs and formats may still shift. It is designed for iterative server testing, modular extension, and clear separation between framework, gamemode, and plugin layers.

Character and Player Systems

Structured player state, identity, and progression systems that support roleplay-first servers.

Factions and Entities

Reusable faction and entity modules for persistent worlds and multi-group roleplay operations.

Interfaces and Sync

Shared interfaces and networking patterns to keep client/server state aligned and predictable.

Gamemode Foundation

Built to power dedicated gamemodes such as Life RP without duplicating base logic.